What you will be able to do
- Use sequences, loops, conditions, variables and events
- design, test and improve a game
- present a project
Syllabus
- Weeks 1–3 Motion, looks, sound, loops
- Weeks 4–6 Events, decisions, variables and scores
- Week 7 Game design and testing
- Weeks 8–10 Build a two-level game with a theme from the community
- Week 11 Polish and peer review
- Week 12 Showcase
Hands-on practical activities
- Name animation
- quiz game
- catch-the-object game
- community-theme game (for example water saving or road safety)
- peer test and fix log
- published project page
Resources and equipment
- One laptop or tablet per two learners
- Scratch (online or offline desktop version)
- headphones
- printed project cards
🔋 No power? Off-grid option
Offline Scratch on low-power laptops charged by Tier S or M solar; unplugged algorithm cards for power cuts
Career direction
Game developer, software developer, animator, educator, product designer
Why it matters in the market
Software, games and creative digital industries are expanding, and block coding is the base for later web and AI skills
Assessment
Weekly project checklist; capstone rubric (design, function, creativity, explanation)
Progression
From TT1, TT2; leads to EX1 Web Development and EX2 Python and Data